People have been speculating about Apple’s entry into the world of virtual and augmented reality headsets for the better part of a decade, but it’s increasingly looking as though 2023 might be the year the company might finally announce and release a device into the world. Specifically, the prediction is that the company will debut the headset at its Worldwide Developers Conference in June.
Although Apple has never officially confirmed that it’s working on the headset, there have been plenty of reports over the years about what form it could take. The most recent rumors suggest it’ll be called the “Reality Pro,” a so-called “Mixed Reality” device capable of both virtual and augmented reality experiences. Users will be able to switch between AR and VR using a digital crown-style dial.
Other rumored features include support for eye and hand tracking, an operating system called xrOS with support for FaceTime calls, reading titles from Apple Books, and of course, playing games, and an external battery pack that’s designed to sit in the user’s pocket. A price point of around $3,000 has been rumored more than once.
Read on for all our coverage so far on Apple’s headset.
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Apple’s long-rumored VR / AR headset might run adapted versions of iPad apps, according to a new report from Bloomberg. The mixed reality device’s new interface will also apparently let users access “millions” of already-available apps on the App Store.
This, in my opinion, is very good news: a bunch of great apps could go a long way in making a compelling case for what’s expected to be a very expensive gadget in a device category that isn’t doing great right now.
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Apple’s long-anticipating mixed reality headset won’t be the only piece of hardware it announces at its Worldwide Developers Conference (WWDC) in June. That’s according to Bloomberg’s Mark Gurman, who’s published a new overview of the event. Expected launches include new MacBooks, as well as a “major” update to the Apple Watch’s watchOS software.
Let’s start with the Macs. Gurman doesn’t explicitly say which macOS-powered computers Apple could announce in June, but lists around half a dozen devices it currently plans to release this year or early 2024. There’s an all new 15-inch MacBook Air, an updated 13-inch MacBook Air, and new 13-inch and “high-end” MacBook Pros. Meanwhile on the Mac side Apple still needs to replace its last Intel-powered device, the Mac Pro, with an Apple Silicon model, and it also reportedly has plans to refresh its all-in-one 24-inch iMac.
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Apple is heavily rumored to reveal its long-awaited mixed reality headset in just a couple of months, but that reveal seems to be arriving at a time when demand for high-end VR is actually quite low.
According to a new blog post from analyst Ming-Chi Kuo, some of the biggest recent bets in VR have largely flopped. Kuo reports that:
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At some point in the near future, Apple’s going to launch a mixed reality headset. That seems all but certain. The exact when and what and how much? All very up in the air. But one thing hasn’t changed: Tim Cook’s vision for AR and VR. For almost a decade, Apple’s CEO has been banging the drum that AR is more important than VR and that AR is fundamentally about bringing people together. And he’s still at it.
“If you think about the technology itself with augmented reality, just to take one side of the AR/VR piece, the idea that you could overlay the physical world with things from the digital world could greatly enhance people’s communication, people’s connection,” Cook told GQ’s Zach Baron in a long and very interesting profile just published by the magazine. Cook told Baron that he’s interested in collaboration; he said something about measuring glass walls; he said his thinking on glasses-as-gadget has changed over the years.
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Although the expected launch of Apple’s mixed-reality headset is just months away, some employees don’t seem to think the device is ready yet, according to a report from The New York Times. While some employees reportedly exited the project due to their doubts, others remain skeptical about the headset’s potential for success — especially at a price point of $3,000.
Apple’s widely expected to reveal the headset at its Worldwide Developer Conference (WWDC) in June. According to Bloomberg’s Mark Gurman, Apple recently demoed the device in front of Apple’s top 100 executives at the Steve Jobs Theater in California, “suggesting that a public unveiling is getting close.”
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There’s a chance we just got a look at some cables and sensors for Apple’s upcoming and much-rumored virtual / augmented reality headset. Photos from MrWhite128, a protected Twitter account, which were reposted by MacRumors and 9to5Mac, appear to show ribbon cables that look like they’d fit perfectly in a set of eye-shaped goggles.
It’s not obvious from the pictures what exactly the cables would do beyond connecting the left and right sides of the headset — without context, there’s not a ton to be gleaned from them. The leaker also shared pictures of a cable that has three bulbous sections, which could be some sort of sensor or camera array. The headset is rumored to have color-passthrough capabilities that let you see the real world outside of it, similar to the Meta Quest.
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Apple plans to introduce its long-rumored mixed reality headset at this year’s Worldwide Developers Conference, according to a new report from Bloomberg’s Mark Gurman.
The reveal date has apparently been pushed back multiple times — most recently, the aim was to first show it in the spring — but now, it will be introduced at WWDC ahead of a planned release by the end of the year, Gurman reports.
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Apple is apparently working on a way to let you make apps for its long-rumored mixed reality headset using Siri, according to a new report from The Information. Yes, that Siri, the one that routinely messes up basic requests or errors out in frustrating ways, will apparently be able to create entire augmented reality (AR) apps that you’ll be able to share with others on the App Store.
The technology behind this app-building tool comes from a 2017 acquisition of a startup named Fabric Software, which The Information is the first to report on. According to The Information, the development tool could “allow users to build an app with virtual animals moving around a room and over or around real-life objects without the need to design the animal from scratch, program its animations and calculate its movement in a 3D space with obstacles.” I suspect there will be a non-Siri option as well; The Information says Apple wants to make the tool like Minecraft and Roblox, which both offer user-friendly ways to make virtual worlds.
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Apple’s long-rumored VR / AR headset could be packed with ambitious technologies, including advanced hand tracking, the ability to see your Mac’s display, and even recreating digital versions of users in one-on-one FaceTime conversations, according to an extensive new report from Bloomberg’s Mark Gurman.
Much of the advanced technologies will be enabled by “several” external cameras that can track your hands as well as “sensors within the gadget’s housing” that can be used to read your eyes, Gurman reports. You’ll apparently be able to just look at something onscreen to select it and then pinch your fingers together to activate it, meaning the headset won’t require external controllers, like the Meta’s high-end Quest Pro and Sony’s upcoming PlayStation VR2. Gurman says that the headset will let users switch between VR and AR by twisting a digital crown, something that was also reported by The Information earlier this month.
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Another Apple rumor from Bloomberg reporter Mark Gurman focuses on the company’s efforts to create game-changing augmented reality glasses that could make picking up your iPhone obsolete — if they’re ever built.
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Apple’s getting ready to launch its long-rumored mixed reality headset this spring, according to a report from Bloomberg’s Mark Gurman. The company’s reportedly planning to reveal the device ahead of the Worldwide Developers Conference in June and will start shipping it this fall.
The headset, which could cost as much as $3,000, is expected to provide both virtual reality (VR) and augmented reality (AR) experiences using Apple’s new xrOS operating system. Gurman says Apple has already shown off the Reality Pro-branded device to “a small number of high-profile” developers so they can start creating third-party apps for it.
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Apple’s long-rumored mixed reality headset might let users switch between viewing the real world and virtual reality with a physical dial, according to an extensive new report about the headset from The Information. The headset is expected to offer color passthrough that could give you a better look at your surroundings while wearing the device, and it seems like this dial, which is apparently on the right side, could be one way Apple will let you see what’s around you. Apple Watches and the AirPods Max already have physical knobs — in Apple terms, the “digital crown” — though the one on the headset apparently won’t have haptic feedback.
The headset may also have special technology to make them work well with Apple’s AirPods wireless headphones. The headset will include the same H2 chip included with the second-generation AirPods Pro, and when the two devices are connected, the chip enables “an ultra-low-latency mode,” The Information reports. If you don’t have AirPods Pro, The Information says that Apple has made a headband with built-in speakers. Other Bluetooth headphones apparently have lag between what you see and what you hear while wearing the headset, and The Information says it won’t have a headphone jack for wired headphones. So if you want private listening while using the headset, compatible AirPods models might end up being a must.
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Apple’s rumored virtual and augmented reality headset will reportedly use iris scanning tech for logins and payments, according to The Information. The report, which cites two people involved in developing the headset, says the scanning is supposed to make it easier for multiple people to use the headset with their own accounts.
The eye-scanning system echoes iOS tools like Apple’s fingerprint or Face ID logins, and it would take advantage of the device’s many cameras. It would also help differentiate Apple’s offering from its main competitor: the Meta Quest Pro, which the company formerly known as Facebook announced earlier this week. The Quest Pro features inward-facing cameras that can track eye and face motion, but it doesn’t (at least at this point) use them for authentication. According to The Information, Apple will also use downward-facing cameras to capture users’ legs, a part of the body Meta is still figuring out.
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Trademark filings spotted by Bloomberg suggest Apple might incorporate “Reality” in the name and branding of its long-rumored mixed reality headset. Three separate filings show trademarks for “Reality One,” “Reality Pro,” and “Reality Processor,” matching the realityOS name that cropped up in Apple’s code and a trademark application that potentially refers to the headset’s operating system.
The applications weren’t filed by Apple itself, but by a company called Immersive Health Solutions, LLC. Companies like Apple often use the names of shell companies when filing for a patent or trademark to help keep their plans private. But, as Bloomberg points out, the Delaware-based Immersive Health Solutions was registered by Corporation Trust Co. — another shell company that also appeared on the realityOS trademark.
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Apple’s long-rumored mixed reality headset, which will reportedly offer a combination of augmented and virtual reality experiences, will “likely release” in January 2023, according to respected Apple analyst Ming-Chi Kuo. In a new analyst note seen by 9to5Mac, Kuo notes that the headset is “the most complicated product Apple has ever designed” but that its release could help fuel “rapid growth” in the market for head-mounted displays.
This is far from the first time Kuo has predicted when Apple’s headset could release, but previous predictions have had far wider release windows. Last year he said we might see the headset released at some point in 2022 (which now seems unlikely), and just this month he predicted that a release could come at some point in the second quarter of next year. This doesn’t guarantee a January announcement (Apple’s plans could change, or Kuo’s supply chain sources could be wrong), but listing a specific month is a strong show of confidence from the analyst.
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Tim Cook teased that Apple’s working on an augmented reality, or AR, product in an interview with state-run outlet China Daily, telling AR fans to “stay tuned and you will see what we have to offer.” It reads as a direct hint that the company is working on some sort of headset, which has been rumored for years — unless, of course, he thinks people will actually be excited about using ARKit apps on their phones.
In the clip, brought to our attention by 9to5Mac, the interviewer asks Cook what he thinks the key factors are for an AR product to be successful. Cook responds by saying that he “couldn’t be more excited” about AR, despite it being “in the very early innings” of its evolution.
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Apple is reportedly teaming up with Hollywood directors to create video content for its upcoming augmented reality (AR) / virtual reality (VR) headset, according to a report from The New York Times. Sources familiar with the matter told the Times that Jon Favreau is just one of the directors involved — he’s reportedly tasked with delivering a mixed reality experience based on Prehistoric Planet, the dinosaur-filled Apple TV Plus series he produced.
Unfortunately, it doesn’t look like we’ll be able to immerse ourselves in a Jurassic Park-like landscape anytime soon. In line with an earlier report from Bloomberg, the NYT says Apple’s headset might not launch until 2023 due to issues with battery life and performance. That said, its development hasn’t come without a bit of turbulence — the NYT reports that some employees also left the company over the implications the headset may have on the way “people interact with one another.”
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Apple’s software is very good, generally speaking. Even as the company has spread its focus among more platforms than ever — macOS and iOS and iPadOS and tvOS and watchOS and whatever software Apple’s building for its maybe-possibly-coming-someday car and its almost-certainly-coming-soon AR / VR headset — those platforms have continued to be excellent. It’s been a while since we got an Apple Maps-style fiasco; the biggest mistakes Apple makes now are much more on the level of putting the Safari URL bar on the wrong part of the screen.
What all that success and maturity breeds, though, is a sense that Apple’s software is… finished — or at least very close. Over the last couple of years, the company’s software announcements at WWDC have been almost exclusively iterative and additive, with few big swings. Last year’s big iOS announcements, for instance, were some quality-of-life improvements to FaceTime and some new kinds of ID that work in Apple Wallet. Otherwise, Apple mostly just rolled out new settings menus: new controls for notifications, Focus mode settings, privacy tools — that sort of thing.
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RealityOS — the name Apple is reportedly using for the operating system running on its rumored virtual and augmented reality headset — has appeared in a trademark filing spotted by Parker Ortolani. Bloomberg News was first to report the “reality operating system” branding back in 2017, and references to the name have appeared in Apple’s software.
The trademark application hasn’t officially been filed by Apple, but it’s common practice for large companies to apply for trademarks under one-off company names — like Realityo Systems LLC, in this case — in the state of Delaware for the sole purpose of maintaining anonymity.
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Apple’s rumored mixed reality headset seems like the worst-kept secret in tech, and a new report about the device from The Information (its second this week) is chock full of details about the unannounced product’s turbulent development.
One of the most notable parts of the story is about Apple’s decision to go with a standalone headset. At one point, Apple hadn’t yet decided whether to move forward with a more powerful VR headset that would be paired with a base station or a standalone one. While Apple’s AR / VR leader Mike Rockwell apparently preferred the version with the base station — which included a processor that eventually shipped as the M1 Ultra, according to The Information — Apple executives chose to go with the standalone product. Bloomberg reported similar details in 2020.
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Apple showed a mixed reality headset capable of both augmented and virtual reality to its board of directors last week and has engineers hard at work on an operating system for the device, according to a report from Bloomberg. The story notes that while this doesn’t necessarily mean we’ll see a headset announced at WWDC next month, it may indicate that an announcement is drawing closer.
Bloomberg says there’s historical precedent for the board seeing devices shortly before an announcement. Apple’s board reportedly got an early demo of Siri in 2011.
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Apple’s long-rumored virtual or augmented reality headset might not launch until 2023, but developers have spotted additional mentions of a new “realityOS” that could power it. First referenced as “rOS” in 2017 by Bloomberg News, realityOS was also spotted as part of some pre-release iOS 13 builds. 9to5Mac reports that developers have now found references to realityOS in GitHub repos and in App Store upload logs.
“What is Apple’s realityOS doing in the App Store upload logs?” asks iOS developer Rens Verhoeven. Fellow developer Steve Troughton-Smith says a GitHub repo referencing realityOS confirms it “has its own OS & binaries… and has a realityOS simulator.” He also speculates this could simply be “a remnant of somebody’s pull request from a fake account.”
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Rumors have swirled for years about Apple releasing some kind of virtual reality / augmented reality headset. While reports had pegged a possible 2022 release for the company’s first mixed reality headset, the device is hitting some development snags and may not release until 2023, according to Bloomberg.
Apple planned to reveal the headset at this year’s Worldwide Developers Conference, but “development challenges related to overheating, cameras and software have made it harder to stay on track,” Bloomberg reports. The issues mean the reveal may happen at the end of the year — or even later — with the headset going on sale in 2023. And Apple had apparently, at one point, planned to reveal the device even earlier; Bloomberg reports the company wanted to announce it in 2021 and ship it in 2022.
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Apple has reportedly hired Andrea Schubert, Meta’s communications and public relations lead for its augmented reality (AR) products, according to Bloomberg reporter Mark Gurman in his Power On newsletter. Schubert’s LinkedIn page indicates that she’s been working for Meta for nearly six years.
“Meta, with Oculus, has been the market leader in headsets, so such a hire makes sense as Apple nears its launch,” Gurman explains. On both Black Friday and Cyber Monday this year, Meta’s Oculus Quest 2 was one of the top-selling products. Not to mention that Meta’s Oculus app topped the App Store in the US on Christmas Day, and became the number one free app on the Google Play store today, a potential sign that a significant amount of people received the headset as a gift this holiday.