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Developer Saber Interactive is adding real-world noise detection to its A Quiet Place game to heighten the tension.
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Saber Interactive says its game A Quiet Place: The Road Ahead will have a fitting feature that might seem obvious but wasn’t guaranteed: using your microphone, the game will alert the in-game monsters to your presence if they hear you make a sound — both in the game and out. And if they hear you, they come for you. Just like in the movie!
The microphone part is optional, though I’d definitely turn it on myself. While Saber says giving the game access to your microphone could mean that the game’s monsters can “detect every sound you make in real life,” it appears from the trailer that even your controller vibrating or your dryer running could put you in danger.
A Quiet Place is far from the only game to use a microphone as part of play — heck, it’s not even the first horror game. But I’m having a hard time thinking of a game for which the input is more appropriate. (I keep coming back to yelling “Objection!” while playing Phoenix Wright: Ace Attorney on the Nintendo DS, but that’s much less scary.)
Saber, which is also developing the Avatar: The Last Airbender game, says that A Quiet Place: The Road Ahead will be out on October 17th for Steam, PS5, and Xbox Series X / S, but you can preorder it today for $29.99.